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Sulheart

Consumable Max Stack: 100

Eat for effects. Gain 25 Toxicity.

📊 Sulheart Data & Analysis

Sulheart is a critical non-tradeable Consumable. While it yields zero credits on the market, it is indispensable for unlocking 3 key technologies in the research tree.

💰 Economic Value Note

Although Sulheart cannot be sold on the export market, it provides significant indirect economic value. By stockpiling it (Stack Size: 100), you reduce supply chain bottlenecks for Research, minimizing downtime in your base's expansion phase.

📍 Acquisition: Harvested from Sulheart.

🔗 What is Sulheart used for?

Used to Craft (8 items):

Required for Research:

  • 🔬 Supermagnet needs 1500
  • 🔬 Intermediate Building Material needs 100
  • 🔬 Fe Access Item Item Printer needs 400

❓ F.A.Q. about Sulheart

Can I sell Sulheart?

No. Sulheart is a non-exportable strategic asset. Focus on using it for internal upgrades rather than trade.

Where do I find Sulheart?

It is harvested from **Sulheart**. It cannot be crafted manually.

What is Sulheart used for?

It is critical for research. You need it to unlock **Supermagnet** and 2 other technologies.

When should I start producing Sulheart?

**Sulheart** is a mid-to-late game item. Wait until you have a stable power grid and steady raw material income before setting up mass production.

How does Sulheart compare to other Consumable items?

Compared to standard Consumable items, **Sulheart** stands out due to its strategic importance in research.

What is the stack size?

Stacks up to **100**. Useful for drone logistics.