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Calorie Stim Shards

Consumable Max Stack: 100

Eat for effects. Increase Calorie limit by 50%. Lasts 45 min. Gain 45 Toxicity.

📊 Calorie Stim Shards Data & Analysis

Calorie Stim Shards is a low-maintenance, mass-producible Consumable essential for early-game progression. Its low crafting time makes it perfect for automated production lines without straining your power grid.

💰 Economic Value Note

Although Calorie Stim Shards cannot be sold on the export market, it provides significant indirect economic value. By stockpiling it (Stack Size: 100), you reduce supply chain bottlenecks for Crafting, minimizing downtime in your base's expansion phase.

🛠️ Crafting Recipe

Time: 0s Machine: Fabricator

To make 1:

  • Polufruit x 4
  • Sulheart x 1

To make Stack (100):

  • Polufruit x 400
  • Sulheart x 100

❓ F.A.Q. about Calorie Stim Shards

Can I sell Calorie Stim Shards?

No. Calorie Stim Shards is a non-exportable strategic asset. Focus on using it for internal upgrades rather than trade.

How do I craft Calorie Stim Shards?

Use a **Fabricator**. Recipe: 4x Polufruit, 1x Sulheart. Time: 0s.

Does Calorie Stim Shards have any uses?

It is primarily used in 0 crafting recipes as an intermediate component.

When should I start producing Calorie Stim Shards?

Start producing **Calorie Stim Shards** in the early game. Its low resource cost makes it easy to stockpile before you expand your factory.

How does Calorie Stim Shards compare to other Consumable items?

Compared to standard Consumable items, **Calorie Stim Shards** stands out due to its strategic importance in research.

What is the stack size?

Stacks up to **100**. Useful for drone logistics.