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Electronics

Resource Max Stack: 100

Crafting Material. Used in various recipes. Can be exported.

📊 Electronics Data & Analysis

Electronics is a low-maintenance, mass-producible Resource essential for early-game progression. Its low crafting time makes it perfect for automated production lines without straining your power grid.

📈 Electronics Profitability Analysis

Current market data ranks Electronics as a tier-B export commodity. Selling a full stack yields $4,600.

⏱️ Credits Per Minute

With optimized automation, a single Fabricator producing Electronics generates approximately $552/min.

🏆 Market Ranking

Among all Resource items, Electronics ranks #16 in export value (out of 42 tradeable items).

💰 Best Export Prices

Sell Electronics to these corporations:

Corporation Price
Clever $46

🛠️ Crafting Recipe

Time: 5s Machine: Fabricator

To make 1:

  • Synthetic Silicon x 2
  • Inductor x 1
  • Stator x 1

To make Stack (100):

  • Synthetic Silicon x 200
  • Inductor x 100
  • Stator x 100

🔗 What is Electronics used for?

Used to Craft (7 items):

❓ F.A.Q. about Electronics

Is Electronics worth exporting?

Yes. With a peak price of **$46** at Clever, it offers a solid ROI. We recommend filtering exports to this buyer.

How do I craft Electronics?

Use a **Fabricator**. Recipe: 2x Synthetic Silicon, 1x Inductor, 1x Stator. Time: 5s.

Does Electronics have any uses?

It is primarily used in 7 crafting recipes as an intermediate component.

When should I start producing Electronics?

Start producing **Electronics** in the early game. Its low resource cost makes it easy to stockpile before you expand your factory.

How does Electronics compare to other Resource items?

Compared to standard Resource items, **Electronics** stands out due to its high export value of $46.

What is the stack size?

Stacks up to **100**. Useful for drone logistics.