Battery
Crafting Material. Used in various recipes. Can be exported.
📊 Battery Data & Analysis
Battery is a high-value Resource ideal for mid-to-late game economy scaling. With a peak export price of $120, it serves as a primary revenue driver for advanced bases.
📈 Battery Profitability Analysis
Current market data ranks Battery as a tier-A export commodity. Selling a full stack yields $12,000.
⏱️ Credits Per Minute
With optimized automation, a single Fabricator producing Battery generates approximately $1800/min.
🏆 Market Ranking
Among all Resource items, Battery ranks #7 in export value (out of 42 tradeable items).
💰 Best Export Prices
Sell Battery to these corporations:
| Corporation | Price |
|---|---|
| Griffiths | $120 |
🛠️ Crafting Recipe
To make 1:
- Inductor x 2
- Electronics x 2
- Sulphuric Acid x 1
To make Stack (100):
- Inductor x 200
- Electronics x 200
- Sulphuric Acid x 100
🔗 What is Battery used for?
Used to Craft (3 items):
- Accumulator needs 2
- Generator needs 1
- Explosive Charge needs 1
❓ F.A.Q. about Battery
Is Battery worth exporting?
Yes. With a peak price of **$120** at Griffiths, it offers a solid ROI. We recommend filtering exports to this buyer.
How do I craft Battery?
Use a **Fabricator**. Recipe: 2x Inductor, 2x Electronics, 1x Sulphuric Acid. Time: 4s.
Does Battery have any uses?
It is primarily used in 3 crafting recipes as an intermediate component.
When should I start producing Battery?
Start producing **Battery** in the early game. Its low resource cost makes it easy to stockpile before you expand your factory.
How does Battery compare to other Resource items?
Compared to standard Resource items, **Battery** stands out due to its high export value of $120.
What is the stack size?
Stacks up to **100**. Useful for drone logistics.