Calorie Fluid
Eat for effects. Heal 30 HP. Gain 20 Calories, 10 Toxicity.
📊 Calorie Fluid Data & Analysis
Calorie Fluid is a low-maintenance, mass-producible Consumable essential for early-game progression. Its low crafting time makes it perfect for automated production lines without straining your power grid.
💰 Economic Value Note
Although Calorie Fluid cannot be sold on the export market, it provides significant indirect economic value. By stockpiling it (Stack Size: 100), you reduce supply chain bottlenecks for Research, minimizing downtime in your base's expansion phase.
🛠️ Crafting Recipe
To make 1:
- Polufruit x 2
- Star Tears x 1
To make Stack (100):
- Polufruit x 200
- Star Tears x 100
🔗 What is Calorie Fluid used for?
Required for Research:
- 🔬 Titanium Housing needs 300
❓ F.A.Q. about Calorie Fluid
Can I sell Calorie Fluid?
No. Calorie Fluid is a non-exportable strategic asset. Focus on using it for internal upgrades rather than trade.
How do I craft Calorie Fluid?
Use a **Fabricator**. Recipe: 2x Polufruit, 1x Star Tears. Time: 0s.
What is Calorie Fluid used for?
It is critical for research. You need it to unlock **Titanium Housing** and 0 other technologies.
When should I start producing Calorie Fluid?
Start producing **Calorie Fluid** in the early game. Its low resource cost makes it easy to stockpile before you expand your factory.
How does Calorie Fluid compare to other Consumable items?
Compared to standard Consumable items, **Calorie Fluid** stands out due to its strategic importance in research.
What is the stack size?
Stacks up to **100**. Useful for drone logistics.